To begin with, let's open the camera sub-menu, to do so, click the camera icon.
You can see we have 2 camera types, let's focus on the first one for now. This is the animation camera, this tool allows you to create a video path within the viewer.
First click the camera icon, this will create the path, centered on your focus point (the place that you are currently looking at).
Ok, before getting to the next step let's take some time to explain the way this works. The green line symbilises the camera's path, the blue one is the camera's focus path (where the camera will be looking at) and the red pyramid is the camera's field of view, it is a representation of what it will be seeing. You can also see that there are 5 dots on the green and blue lines, each dot is part of a pair, the first green one goes with the first blue one, the second green goes with the second blue and it goes on like this.
You can click and drag each of these points to move them, play with those to change the camera's path, don't forget to also change the blue line to make your camera look the way you want it to.
But there are more options, to get to them you must open the Properties menu that you can find when clicking the animation within the Objects menu
Here you will be able to do a lot of things with the camera path:
- The + button allows you to add a new dot pair where you click it (if you are clicking before the 1st frame it will be added before, if you click the one under, it will add it after), to add a new dot pair you can also press P, it will be added after the last pair of dot (note that you need to have the animation path selected in the Object menu for this functionality to work).
- Click and hold the arrows button to move the keyframe around, let go to change its position in the animation.
- The = button allows you to place the camera where you are currently looking, it can be traduced as a "place here" option.
- The square button allows you to move your point of view to where the camera is, this is a position preview.
- You can change the name of the keyframe by clicking on it.
- The trash button allows you to delete the dot pair.
- The next option is the Duration, this allows you to select how long should the time between the beginning and the end be, the value is in seconds.
- You will then find the Time option, allowing you to preview the camera's movements along the way thanks to the red pyramid.
- You can start the animation with the play button.
- The arrows button allows you to enable replay, once the animation ends, it's starts over automatically, practical for project displays.
- The square button allows you to stop the animation at its current position.
- The final trash icon allows you to delete the complete animation.
Now onto the second tool, this is the camera tool, it allows you to save camera positions so you can easily come back to it later.
It is really easy to use, just get to the position you want to save for later, click the camera icon.
Fill the camera's name field and click add. Your camera has been saved !!
This tool also has some more options, follow the same path to get to them, except you wont find your cameras in the Other category but in Cameras.
Click the camera you want to get teleported to it.
Here you can see and copy the camera's position and where it is looking at, you can also delete it.
In case of any problem or difficulty, please do not hesitate to contact the platform's team.