How to use the 3D Application with a mobile device?
You will see that many things have changed in the mobile 3D Application: options have disappeared and others have changed their behaviors. Also note that the mobile 3D Application works for phones, tablets and even touch screens connected to computers. When you use the mouse, the desktop 3D Application activates. Switch to the touchscreen and the mobile 3D Application will take over automatically.
Let's head over to the tools, starting with the most important: the navigation modes. We went from 5 on desktop to 2 on mobile, and the default one remains the same, Orbit. Simply move 1 finger around to look around the point cloud, use 2 fingers going the opposite ways to zoom in/out and use 3 fingers going the same way to move your camera laterally.
! FIREFOX USERS !
Please be advised that to zoom in and out, you would have to only move 1 finger and keep the other one still.
The second mode is the fly mode. This one allows you to look around by using 1 finger and move laterally by using 2 or more in the same direction.
Just like in the desktop 3D Application, you are able to move your camera by double-clicking, except you will have to double tap in this case.
Measure interactions have changed quite a bit. Add a measure the same way as on the desktop 3D Application: once you've selected its name, tap the point cloud where you want to add your measure spheres. You will exit measuring mode once all spheres for a measure type are dropped. For unlimited types (distance, floor surface and profile), double tap anywhere to stop adding spheres. Be aware that tapping on the point cloud stops the measure where it is, while tapping outside of it removes the last sphere you've added, which is practical if you've made a mistake.
You can also move the spheres. To do so, press one to select it and it will become light blue. Then tap on the point cloud where you want to drop it, or press it again to deselect it.
You will see that the volume measurement has disappeared, as well as the clipping box and the zone export. Don't look for these options on mobile devices, these are not available.
You can still add annotations. Double tap the place where you want to add one, just like in the desktop version. It works the same way.
Cameras and animation paths are also present. However, you will not be able to move an animation path by pressing it: you will have to use the right menu. For more information, check out the "Cameras" article.
Model/zone interactions have also changed. You can select/deselect an object by staying pressed on it for 2 seconds. Just like in the desktop 3D Application, you are able to move the object using the handles. To change the handles type, triple tap anywhere on your screen. You can also quadruple tap to skip 1 mode, allowing you not to press 6 times.
Next, the 360 images. You can get in an image by simply double tapping it. Once inside, use 1 finger to move around, just like in the fly mode. You can also change the camera's focus by sliding 2 fingers up and down, and do the same thing with 3 fingers to change the opacity. To get in another image, double tap it directly from your position, and double tap anywhere else to get out of the image.
You can also see that some options are gone, such as High Quality, as some devices don't support it. The same goes for the VR and the dynamic menus, which are always displayed on mobile. For the rest, the 3D Application stays the same, and you should feel right at home.
In case of any problem or difficulty, please do not hesitate to contact the platform's team.